Version changelog
v1.4.3:
Changes by @GBotHQ
- Lowered OpenGL version requirement to version 3.1 (Compatibility with older systems)
- SpinBox and DoubleSpinBox live update, keybind for stepping 10 at a time (hold shift while changing values)
Changes by @p-yukusai
- Added Autosaves
- Allow for copying, pasting and deleting keys through keybinds (Ctrl-C, Ctrl-V & Ctrl-X)
- Fixed networking
- Option to download AnimeEffects from the "Check for Updates" menu
- Option to automatically show mesh when selecting FFD
- Added FFmpeg check before exporting
- Added an FFmpeg helper to the options menu (Troubleshoot and setup)
- Bugfixes
- Minor string changes
- Updated JP translations
- Added a button to reset your keybinds to the default
- Added missing default keybinds
- Ubuntu Bionic builds have reached EOL
Version Merge: https://github.com/AnimeEffectsDevs/AnimeEffects/pull/24
Full Changelog: https://github.com/AnimeEffectsDevs/AnimeEffects/compare/v1.4.2...v1.4.3
v1.4.2:
- Added new animation key (Hue, Saturation & Value, or HSV) for layer nodes, folder support is not ready but can be opted into.
- Special thanks to Gambot for making this feature possible by writing the shader for it and helping with other OpenGL issues.
- Added a new settings tab called "Animation keys", where you can change your preferences. At the moment there are three settings to modify the new HSV keys' behaviour.
- Added new "Reset recent files list" button to the settings.
- The timeline will now automatically stop when it reaches its final frame and it's not looping.
- Reworked most of the text to (hopefully) be easier to understand.
- Adjusted the Japanese translation to match with the previous change.
- Allowed keybinds to be repeated (with a delay of 125ms)
- Association handling, this means that you can double click your .anie projects, and set AnimeEffects as the program to open them with.
- Fixed optimized palette exporting
- Added a warning when exporting with odd height or width values, as that may break the rendering pipeline.
- Added a "Check for Updates" button in the "Help" menu.
- Added an optional filewatcher in the resource window, you now may watch for changes to your image files and automatically reload them within the project when a change is detected.
- Simplified resource addition by just having an "Add resources" button instead of a menu
- Added option to change FPS playback speed within the "Project" menu, this is saved on the project itself.
- Changed "Open Recents" to read from QSettings instead of a file.
- Added support for importing .webp and .tiff images
- Tiff images gets imported as a single layer, no layered support is currently available.
- Fixed all known bugs with the "breeze_dark" theme
- Fixed all GitHub actions
- Added nightly artifacts to all actions.
BREAKING CHANGE: Bumped Project version from 0.5 to 0.6, this makes it so you cannot load projects made with this new version on older versions of AnimeEffects.
v1.4.0:
- A new dark theme has been added (breeze_dark)
- A lot of new scripts for building and deploying have been made
- Version bump from 1.3.5 to 1.4.0
- Added keybindings for
- Timeline movement (Ctrl + Left or Right arrow keys)
- Jumping to the first or last frame (Ctrl + Up or Down arrow keys)
- Toggle Looping (Ctrl + R)
- Toggle playback (Ctrl + Spacebar)
- Toggle docks (Ctrl + Q)
- Fix pull bones feature (thanks to aoi for reporting and Larpon for the help diagnosing)
- Fix FFMPEG exporting, so now you can export to every available format file! (Please don't have '%20' in your file name to ensure this works properly)
- Reduced minimum OpenGL version from 4.0 to 3.3
- Fix MathUtil (this fixed the pull bones feature, along with other things that I may have failed to notice)
- When opening a recent file, if it is not found it will be automatically deleted from the record (changes will apply on your next restart)
- Upgrade Linux CI to Ubuntu 20.04 Jammy, a compatibility version for older distros has been made available.
- Fixed MacOS CI, a zip containing AnimeEffects.app has been made available.
Full Changelog: https://github.com/AnimeEffectsDevs/AnimeEffects/compare/v1.3.4...v1.4.0
Download herev1.3.5:
- Added option to open recent projects
- Changed "about" section to better reflect current development
- New section in the options menu to setup the default easing and range types for new keyframes
- Debug version available
Full Changelog: https://github.com/AnimeEffectsDevs/AnimeEffects/compare/v1.3.4...v1.3.5
Download here